game production process

What is Scrum?

Watch this video to learn more about Scrum

Scrum Roles

Everyone on the team is valuable and each of them has a vital role in the Scrum framework. Roles help each person know what their responsibilities are and who to ask for support.

Bencin Studio's Development Team

The Development Team

The work horse of the Scrum process. These are the coders, artists, and developers of the team. Their roles are diverse but unified under each project's goals.

Bencin Studio's Product Owner

Product Owner

This person sets clear expectations for the Bencin Studios Development Team and owns the tasks that must be done in order to launch your game.

Bencin Studio's Scrum Master

Scrum Master

The Scrum Master inspires, motivates, and protects the Development Team. Their role is to remove blockers and provide resources to our team to ensure they have everything they need to build your game.

Scrum Events

Every day is filled with events that help the team work together effectively and communicate accountability and support to each member!

Sprint Planning

What- The planning period for the work to be done within the next Sprint

Why- Ensures the Team knows what tasks to work on for the client for that Sprint

When- Beginning of Sprint, after Sprint Retro

Sprint Review

What- Inspect the work done and adapt the backlog

Why- Allow the Team to collaborate on tasks and find more value for the client

When- End of Sprint, before Sprint Retro

Sprint Retro

What- Inspect the Team and create a plan for improvements for upcoming Sprint

Why- Provides a plan for improving work done on the client’s next Sprint

When- End of Sprint, before Sprint Planning

Daily Scrum

What- Brief conversation to inspect progress toward the Sprint Goal and identify impediments

Why- Allows for communication for quick decision-making and collaboration

When- Every morning before the work begins

Sprint Planning

What - The planning period for the work to be done within the next Sprint

Why - Ensures the Team knows what tasks to work on for the client for that Sprint

When - Beginning of Sprint, after Sprint Retro

Sprint Review

What - Inspect the work done and adapt the Backlog

Why - Allows the Team to collaborate on tasks and find more value for the client

When - End of Sprint, before Sprint Retro

Daily Scrum

What - Brief conversation to inspect progress toward the Sprint Goal and identify impediments

Why - Allows for communication for quick decision-making and collaboration

When - Every morning before the work begins

Sprint Retro

What - Inspect the Team and create a plan for improvements for upcoming Sprint

Why - Provides a plan for improving work done on the client’s next Sprint

When - End of Sprint, before Sprint Planning