We help with everything a game's creation may need including design and development, art, animation, gameplay mechanics, and full production!
Our team uses industry standard tools to produce exceptional results!
Excellent service and customer care. Bencin Studios brought life into our project. I will definitely recommend Bencin Studios. Looking forward to working with them again.
Bencin Studios was the perfect choice for my project. They went above and beyond at every turn. Their communication was always timely and informative. They came up with more than their fair share of creative fixes to the problems I came up with.
Bencin did really outstanding work on an application for the Microsoft HoloLens. They worked diligently to troubleshoot a number of complex challenges and were very responsive. I was very impressed with the quality of their work and it is obvious that they take pride in a job well done.
When I needed a custom extension for various web browsers for providing a specialized UI for my clients, Bencin Studios was able to deliver perfect results. They exceeded my expectations and provided excellent support.
We could not have had a better experience than with what Bencin provided. They tirelessly worked on our ever-evolving project. Project programming/ troubleshooting nights till 3am with 7am call times that same morning did not diminish their commitment, productivity, or reliability.
Get an understanding of what kind of game you want to make and who to make it for
Define WHO the players are and what they need/want that they are not currently getting from the competition
Define HOW to reach those players - what channels, messaging, and product positioning
Armed with info from Phase 2, we now define a hypothesis of what would satisfy the needs/wants of our target players better than the competition
Learn quickly - what aspects of our hypothesis are correct? Which are incorrect?
Build Mechanics with the highest risk of not being valuable to players first
Test build with players - gather data, observe them as they play, and interview them after
Repeat Until confident we have a vertical slice that players are excited about
Compile all supporting data into a pitch deck
Push the deck to as many publishers/investors as possible
Hopefully, Sign a publishing deal